Ways of seeing: This week, visual art and virtual reality will collide at Carnegie Mellon.
Overwhelmed by the flood of texts, tweets and status updates? Having trouble keeping your Second Life from creeping into your daily routine? Whether you're a World of Warcraft junkie or craving a clean break from cyberspace, you're not going to want to miss this year's
wats:ON? Festival at Carnegie Mellon.
From the Moog to the MacBook Pro, artists have simultaneously embraced, rejected and re-imagined the idea of virtual reality in works that span everything from film to fiction. And with Avatar recently topping Hollywood' s highest grossing film list, the festival's theme couldn't be more timely.
Coined just two decades ago, the phrase
virtual reality
has far-reaching impact on the production,
presentation and perception of art. Long the domain of artists, from
filmmakers and sci-fi writers to performance artists and musicians,
simulation and special effects go hand in hand with artistic
representation and the creative process.
Turning its lens to both creators and observers, the festival
will highlight a broad spectrum of genres and approaches, from hi-fi
digital simulations and surveying technologies to experimental cinema
and descriptive geometry. Working with a wide range of digital and
analog technologies, featured guests will mine the ways artists play
with physical and perceptual space.
Curated by Spike Wolff and Pablo Garcia, the festival kicks off Weds.
March 17 with an exhibition and talk by Anthony McCall, whose light
pieces blur boundaries between cinema, sculpture and environmental
installation. The three-day event will also feature lectures by media
scholars, open house receptions, screenings, and discussions.
Meet leading "media archaeology" theorists, discover the development of
groundbreaking projection techniques and view rarely seen imagery. On Friday, March 19 don't miss a Machinima (read: machine
animation cinema) Film Festival presented via live Skype from Germany.
Ready for hands-on virtual action? Head to Arcade Game Night on
Friday, March 19 for some old school meets new age gaming courtesy of
Carnegie Mellon's renowned Entertainment Technology Center. Wrap up
your virtual journey with a discussion of the influential site-specific
art of Gordon Matta-Clark, and a screening of 16mm and digital work by experimental filmmaker Ernie Gehr.